GenApi::CFloatRefT#
Inherits from GenApi::CValueRefT< T >
Public Functions#
Name | |
---|---|
virtual void | SetValue(double Value, bool Verify =true) Set node value. |
virtual IFloat & | operator=(double Value) Set node value. |
virtual double | GetValue(bool Verify =false, bool IgnoreCache =false) Get node value. |
virtual double | operator())() Get node value. |
virtual double | operator*() Get node value. |
virtual double | GetMin() Get minimum value allowed. |
virtual double | GetMax() Get maximum value allowed. |
virtual bool | HasInc() True if the float has a constant increment. |
virtual double | GetInc() Get the constant increment if there is any. |
virtual double_autovector_t | GetListOfValidValues(bool bounded =true) Get list of valid value. |
virtual ERepresentation | GetRepresentation() Get recommended representation. |
virtual GenICam::gcstring | GetUnit() const Get unit. |
virtual EDisplayNotation | GetDisplayNotation() const Get the way the float should be converted to a string. |
virtual int64_t | GetDisplayPrecision() const Get the precision to be used when converting the float to a string. |
IInteger * | GetIntAlias() gets the interface of an alias node. |
IEnumeration * | GetEnumAlias() gets the interface of an alias node. |
virtual void | ImposeMin(double Value) Restrict minimum value. |
virtual void | ImposeMax(double Value) Restrict maximum value. |
virtual INode * | GetNode() Get the INode interface of the node. |
virtual GenICam::gcstring | ToString(bool Verify =false, bool IgnoreCache =false) Get content of the node as string. |
virtual void | FromString(const GenICam::gcstring & ValueStr, bool Verify =true) Set content of the node as string. |
virtual bool | IsValueCacheValid() const Checks if the value comes from cache or is requested from another node. |
virtual EAccessMode | GetAccessMode() const Get the access mode of the node. |
Detailed Description#
Public Functions Documentation#
function SetValue#
Set node value.
function operator=#
Set node value.
function GetValue#
Get node value.
function operator()#
Get node value.
function operator*#
Get node value.
function GetMin#
Get minimum value allowed.
function GetMax#
Get maximum value allowed.
function HasInc#
True if the float has a constant increment.
function GetInc#
Get the constant increment if there is any.
function GetListOfValidValues#
Get list of valid value.
function GetRepresentation#
Get recommended representation.
function GetUnit#
Get unit.
function GetDisplayNotation#
Get the way the float should be converted to a string.
function GetDisplayPrecision#
Get the precision to be used when converting the float to a string.
function GetIntAlias#
gets the interface of an alias node.
function GetEnumAlias#
gets the interface of an alias node.
function ImposeMin#
Restrict minimum value.
function ImposeMax#
Restrict maximum value.
function GetNode#
Get the INode interface of the node.
function ToString#
Get content of the node as string.
function FromString#
Set content of the node as string.
function IsValueCacheValid#
Checks if the value comes from cache or is requested from another node.
function GetAccessMode#
Get the access mode of the node.