PLCamera.ChunkSelectorEnum Class#
Applies to: GigE, Stereo ace, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
Visibility: Beginner
Selecting Parameters: ChunkEnable
The feature documentation may provide more information.
Inheritance Hierarchy#
System.Object
Basler.Pylon.ParameterListEnum
Basler.Pylon.PLCamera.ChunkSelectorEnum
Constructors#
Name | Description | |
---|---|---|
PLCamera.ChunkSelectorEnum | Initializes a new instance of the PLCamera.ChunkSelectorEnum class |
Properties#
Name | Description | |
---|---|---|
AutoBrightnessStatus | The Auto Brightness Status chunk can be enabled. Applies to: ace 2 GigE, ace 2 USB, dart 2 USB and dart USB | |
BrightPixel | Applies to: GigE | |
ComponentID | Component ID Applies to: Stereo ace | |
ComponentIDValue | Component ID Value Applies to: Stereo ace | |
Components | Components bitmask Applies to: Stereo ace | |
CounterValue | The Counter Value chunk can be enabled. Applies to: ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB | |
DecimationHorizontal | Decimation Horizontal Applies to: Stereo ace | |
DecimationVertical | Decimation Vertical Applies to: Stereo ace | |
DynamicRangeMax | The Dynamic Range Max chunk can be enabled. Applies to: GigE | |
DynamicRangeMin | The Dynamic Range Min chunk can be enabled. Applies to: GigE | |
ExposureTime | The Exposure Time chunk can be enabled. Applies to: GigE, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB | |
Framecounter | The Frame Counter chunk can be enabled. Applies to: GigE | |
FrameID | The Frame ID chunk can be enabled. Applies to: Stereo ace, ace 2 GigE, ace 2 USB, dart 2 USB and dart USB | |
FramesPerTriggerCounter | The Frames Per Trigger Counter chunk can be enabled. Applies to: GigE | |
FrameTriggerCounter | The Frame Trigger Counter chunk can be enabled. Applies to: GigE | |
FrameTriggerIgnoredCounter | The Frame Trigger Ignored Counter chunk can be enabled. Applies to: GigE | |
Gain | The Gain chunk can be enabled. Applies to: ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB | |
GainAll | The Gain All chunk can be enabled. Applies to: GigE | |
Height | The Height chunk can be enabled. Applies to: GigE and Stereo ace | |
Image | The Image chunk can be enabled. Applies to: GigE, Stereo ace and ace USB | |
InputStatusAtLineTrigger | The Input Status At Line Trigger chunk can be enabled. Applies to: GigE | |
LineSource | Line Source Applies to: Stereo ace | |
LineStatusAll | The Line Status All chunk can be enabled. Applies to: GigE, Stereo ace, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB | |
LineTriggerCounter | The Line Trigger Counter chunk can be enabled. Applies to: GigE | |
LineTriggerEndToEndCounter | The Line Trigger End To End Counter chunk can be enabled. Applies to: GigE | |
LineTriggerIgnoredCounter | The Line Trigger Ignored Counter chunk can be enabled. Applies to: GigE | |
Name | The full name of ChunkSelector (Overrides ParameterListEnum.Name.) | |
OffsetX | The X Offset chunk can be enabled. Applies to: GigE and Stereo ace | |
OffsetY | The Y Offset chunk can be enabled. Applies to: GigE and Stereo ace | |
PartIndex | Part Index Applies to: Stereo ace | |
PayloadCRC16 | The CRC Checksum chunk can be enabled. Applies to: GigE, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB | |
PixelFormat | The Pixel Format chunk can be enabled. Applies to: GigE and Stereo ace | |
Scan3dBaseline | Scan 3d Baseline Applies to: Stereo ace | |
Scan3dCoordinateOffset | Scan 3d Coordinate Offset Applies to: Stereo ace | |
Scan3dCoordinateScale | Scan 3d Coordinate Scale Applies to: Stereo ace | |
Scan3dDistanceUnit | Scan 3d Distance Unit Applies to: Stereo ace | |
Scan3dFocalLength | Scan 3d Focal Length Applies to: Stereo ace | |
Scan3dInvalidDataFlag | Scan 3d Invalid Data Flag Applies to: Stereo ace | |
Scan3dInvalidDataValue | Scan 3d Invalid Data Value Applies to: Stereo ace | |
Scan3dOutputMode | Scan 3d Output Mode Applies to: Stereo ace | |
Scan3dPrincipalPointU | Scan 3d Principal Point U Applies to: Stereo ace | |
Scan3dPrincipalPointV | Scan 3d Principal Point V Applies to: Stereo ace | |
SequencerSetActive | The Sequencer Set Active chunk can be enabled. Applies to: ace 2 GigE, ace 2 USB and ace USB | |
SequenceSetIndex | The Sequence Set Index chunk can be enabled. Applies to: GigE | |
ShaftEncoderCounter | The Shaft Encoder Counter chunk can be enabled. Applies to: GigE | |
Stride | The Stride chunk can be enabled. Applies to: GigE | |
Timestamp | The Timestamp chunk can be enabled. Applies to: GigE, Stereo ace, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB | |
Triggerinputcounter | The Trigger Input Counter chunk can be enabled. Applies to: GigE | |
VirtLineStatusAll | This enumeration value selects the virtual line status all chunk for enabling. Applies to: GigE | |
Width | The Width chunk can be enabled. Applies to: GigE and Stereo ace |
Methods#
Name | Description | |
---|---|---|
ToString | The full name of ChunkSelector (Overrides Object.ToString()()()().) |
PLCamera.ChunkSelectorEnum.ToString Method#
The full name of ChunkSelector
Return Value#
Type: String
Returns the full name of ChunkSelector
PLCamera.ChunkSelectorEnum Constructor#
Initializes a new instance of the PLCamera.ChunkSelectorEnum class
PLCamera.ChunkSelectorEnum.AutoBrightnessStatus Property#
The Auto Brightness Status chunk can be enabled.
Applies to: ace 2 GigE, ace 2 USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.BrightPixel Property#
Applies to: GigE
PLCamera.ChunkSelectorEnum.ComponentID Property#
Component ID
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.ComponentIDValue Property#
Component ID Value
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Components Property#
Components bitmask
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.CounterValue Property#
The Counter Value chunk can be enabled.
Applies to: ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.DecimationHorizontal Property#
Decimation Horizontal
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.DecimationVertical Property#
Decimation Vertical
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.DynamicRangeMax Property#
The Dynamic Range Max chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.DynamicRangeMin Property#
The Dynamic Range Min chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.ExposureTime Property#
The Exposure Time chunk can be enabled.
Applies to: GigE, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.Framecounter Property#
The Frame Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.FrameID Property#
The Frame ID chunk can be enabled.
Applies to: Stereo ace, ace 2 GigE, ace 2 USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.FramesPerTriggerCounter Property#
The Frames Per Trigger Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.FrameTriggerCounter Property#
The Frame Trigger Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.FrameTriggerIgnoredCounter Property#
The Frame Trigger Ignored Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.Gain Property#
The Gain chunk can be enabled.
Applies to: ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.GainAll Property#
The Gain All chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.Height Property#
The Height chunk can be enabled.
Applies to: GigE and Stereo ace
PLCamera.ChunkSelectorEnum.Image Property#
The Image chunk can be enabled.
Applies to: GigE, Stereo ace and ace USB
PLCamera.ChunkSelectorEnum.InputStatusAtLineTrigger Property#
The Input Status At Line Trigger chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.LineSource Property#
Line Source
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.LineStatusAll Property#
The Line Status All chunk can be enabled.
Applies to: GigE, Stereo ace, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.LineTriggerCounter Property#
The Line Trigger Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.LineTriggerEndToEndCounter Property#
The Line Trigger End To End Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.LineTriggerIgnoredCounter Property#
The Line Trigger Ignored Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.Name Property#
The full name of ChunkSelector
PLCamera.ChunkSelectorEnum.OffsetX Property#
The X Offset chunk can be enabled.
Applies to: GigE and Stereo ace
PLCamera.ChunkSelectorEnum.OffsetY Property#
The Y Offset chunk can be enabled.
Applies to: GigE and Stereo ace
PLCamera.ChunkSelectorEnum.PartIndex Property#
Part Index
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.PayloadCRC16 Property#
The CRC Checksum chunk can be enabled.
Applies to: GigE, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.PixelFormat Property#
The Pixel Format chunk can be enabled.
Applies to: GigE and Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dBaseline Property#
Scan 3d Baseline
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dCoordinateOffset Property#
Scan 3d Coordinate Offset
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dCoordinateScale Property#
Scan 3d Coordinate Scale
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dDistanceUnit Property#
Scan 3d Distance Unit
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dFocalLength Property#
Scan 3d Focal Length
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dInvalidDataFlag Property#
Scan 3d Invalid Data Flag
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dInvalidDataValue Property#
Scan 3d Invalid Data Value
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dOutputMode Property#
Scan 3d Output Mode
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dPrincipalPointU Property#
Scan 3d Principal Point U
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.Scan3dPrincipalPointV Property#
Scan 3d Principal Point V
Applies to: Stereo ace
PLCamera.ChunkSelectorEnum.SequencerSetActive Property#
The Sequencer Set Active chunk can be enabled.
Applies to: ace 2 GigE, ace 2 USB and ace USB
PLCamera.ChunkSelectorEnum.SequenceSetIndex Property#
The Sequence Set Index chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.ShaftEncoderCounter Property#
The Shaft Encoder Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.Stride Property#
The Stride chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.Timestamp Property#
The Timestamp chunk can be enabled.
Applies to: GigE, Stereo ace, ace 2 GigE, ace 2 USB, ace USB, dart 2 USB and dart USB
PLCamera.ChunkSelectorEnum.Triggerinputcounter Property#
The Trigger Input Counter chunk can be enabled.
Applies to: GigE
PLCamera.ChunkSelectorEnum.VirtLineStatusAll Property#
This enumeration value selects the virtual line status all chunk for enabling.
Applies to: GigE
PLCamera.ChunkSelectorEnum.Width Property#
The Width chunk can be enabled.
Applies to: GigE and Stereo ace