Skip to content

PLCamera.SequencerTriggerSourceEnum Class#

Sets the source signal to be used to advance to the next set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Visibility: Expert

Selected by: SequencerPathSelector, SequencerSetSelector

The feature documentation may provide more information.

Inheritance Hierarchy#

System.Object
  Basler.Pylon.ParameterListEnum
    Basler.Pylon.PLCamera.SequencerTriggerSourceEnum

Constructors#

 NameDescription
Public methodPLCamera.SequencerTriggerSourceEnum Initializes a new instance of the PLCamera.SequencerTriggerSourceEnum class
 

Properties#

 NameDescription
Public propertyAcquisitionActive

Acquisition Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyAction1

Action 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 GigE

Public propertyAction2

Action 2 signals can be used to advance to the next sequence set.

Applies to: ace 2 GigE

Public propertyCounter1Active

Counter 1 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyCounter1End

Counter 1 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertyCounter1Start

Counter 1 Start signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyCounter2Active

Counter 2 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyCounter2End

Counter 2 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertyCounter2Start

Counter 2 Start signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyCounter3End

Counter 3 End signals can be used to advance to the next sequence set.

Applies to: ace USB

Public propertyCxpTrigger0

CXP Trigger 0 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP and boost CoaXPress

Public propertyCxpTrigger1

CXP Trigger 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP and boost CoaXPress

Public propertyExposureActive

Exposure Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyExposureStart

Exposure Start signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyExposureTriggerWait

Exposure Trigger Wait signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyFlashWindow

Flash Window signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyFrameBurstActive

Frame Burst Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyFrameBurstTriggerWait

Frame Burst Trigger Wait signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyFrameEnd

Frame End is selected as the trigger source for sequencer set advance.

Applies to: ace USB

Public propertyFrameStart

Frame Start signals can be used to advance to the next sequence set.

Applies to: ace USB

Public propertyFrameTriggerWait

Frame Trigger Wait signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyLine1

Line 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertyLine2

Line 2 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertyLine3

Line 3 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertyLine4

Line 4 signals can be used to advance to the next sequence set.

Applies to: ace USB

Public propertyName The full name of SequencerTriggerSource (Overrides ParameterListEnum.Name.)
Public propertyOff

The sequencer can't be triggered.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyPeriodicSignal1

Periodic Signal 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 GigE

Public propertySoftwareSignal1

Software Signal 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertySoftwareSignal2

Software Signal 2 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertySoftwareSignal3

Software Signal 3 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

Public propertyTimer1Active

Timer 1 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyTimer1End

Timer 1 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyTimer2Active

Timer 2 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

Public propertyTimer2End

Timer 2 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

 

Methods#

 NameDescription
Public methodToString The full name of SequencerTriggerSource (Overrides Object.ToString()()()().)
 

PLCamera.SequencerTriggerSourceEnum.ToString Method#

The full name of SequencerTriggerSource

Return Value#

Type: String
Returns the full name of SequencerTriggerSource

PLCamera.SequencerTriggerSourceEnum Constructor#

Initializes a new instance of the PLCamera.SequencerTriggerSourceEnum class

PLCamera.SequencerTriggerSourceEnum.AcquisitionActive Property#

Acquisition Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Action1 Property#

Action 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 GigE

PLCamera.SequencerTriggerSourceEnum.Action2 Property#

Action 2 signals can be used to advance to the next sequence set.

Applies to: ace 2 GigE

PLCamera.SequencerTriggerSourceEnum.Counter1Active Property#

Counter 1 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Counter1End Property#

Counter 1 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Counter1Start Property#

Counter 1 Start signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Counter2Active Property#

Counter 2 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Counter2End Property#

Counter 2 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Counter2Start Property#

Counter 2 Start signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Counter3End Property#

Counter 3 End signals can be used to advance to the next sequence set.

Applies to: ace USB

PLCamera.SequencerTriggerSourceEnum.CxpTrigger0 Property#

CXP Trigger 0 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.CxpTrigger1 Property#

CXP Trigger 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.ExposureActive Property#

Exposure Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.ExposureStart Property#

Exposure Start signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.ExposureTriggerWait Property#

Exposure Trigger Wait signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.FlashWindow Property#

Flash Window signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.FrameBurstActive Property#

Frame Burst Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.FrameBurstTriggerWait Property#

Frame Burst Trigger Wait signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.FrameEnd Property#

Frame End is selected as the trigger source for sequencer set advance.

Applies to: ace USB

PLCamera.SequencerTriggerSourceEnum.FrameStart Property#

Frame Start signals can be used to advance to the next sequence set.

Applies to: ace USB

PLCamera.SequencerTriggerSourceEnum.FrameTriggerWait Property#

Frame Trigger Wait signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Line1 Property#

Line 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Line2 Property#

Line 2 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Line3 Property#

Line 3 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Line4 Property#

Line 4 signals can be used to advance to the next sequence set.

Applies to: ace USB

PLCamera.SequencerTriggerSourceEnum.Name Property#

The full name of SequencerTriggerSource

PLCamera.SequencerTriggerSourceEnum.Off Property#

The sequencer can't be triggered.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.PeriodicSignal1 Property#

Periodic Signal 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 GigE

PLCamera.SequencerTriggerSourceEnum.SoftwareSignal1 Property#

Software Signal 1 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.SoftwareSignal2 Property#

Software Signal 2 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.SoftwareSignal3 Property#

Software Signal 3 signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB, ace USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Timer1Active Property#

Timer 1 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Timer1End Property#

Timer 1 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Timer2Active Property#

Timer 2 Active signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress

PLCamera.SequencerTriggerSourceEnum.Timer2End Property#

Timer 2 End signals can be used to advance to the next sequence set.

Applies to: ace 2 CXP, ace 2 GigE, ace 2 USB and boost CoaXPress